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Gaming - Jedi Knight II - Jedi Outcast

Walkthrough

Level 7 (yavin_trial)

Force Push

This is where you will begin the trials to familiarize yourself with force powers, and eventually regain your light saber. Head through the door to your left, where you'll find the first power: force push.
Continue through the next door, and you'll encounter the first trial. There are a number of tiles on the floor, with two symbols on each of them. There are also large panels on the walls.
Using force push, flip around each of the wall panels (whenever you can exert a force power on
an object, your target rectangle will have a blue swirl around it). Now that you can see all the symbols on the wall, move their corresponding floor tablets so the correct icon lines up with the arrows at either end of the room.
Once you have moved all of the tablets into the right position, the exit door will open.

Force Pull

Continue down the hallway and find the second power: force pull. Move into the large room with the pool of water. Kyle remarks that he sees where to go, but is not sure how to get there. To make it up to that door near the top, head left and check out the wall.
There are ledges that you can pull out using the force pull. (Note: whenever you need to use a particular force power, you need to either use the hotkey assigned to it, or you may cycle through your available powers, just like with your weapons. Also, pay attention to your blue force meter in the bottom right corner of the screen.
It will run out if you continually use force powers, and you will need to stop and let it regenerate). Once you have pulled out all of the ledges and made it up to the door, do not go through just yet. to the right of the door, along the wall, are more ledges.
Pull these out and hop on to another ledge for the secret area. You will need to use the force pull to pick up the two goodies.
Now proceed back down to the door, and go through to the next power.

Force Speed

Pick up the force speed item, and then proceed forward toward the crack in the far wall. Drop down into the small hole. you will go out into a corridor with a small block on the floor next to one of the doors.
Step on it, then go in the next room. You will see a very large tablet on the ground. Face the door and step on it. You will see four doors open in succession, all the way down the corridor. Turn on force speed and run to the end.
You'll see a small cage on a pedestal, but it will rise up before you can reach it. Walk up the ramp to find the final power: force jump.

Force Jump

Move outside the door, and you will be in the room where you first started the trials. You can now jump up on the gold coloured ruins to your right, in order to get up to that second level.
(Force Jump does not need to be turned on or off; it is always active. However, it drains energy like the other powers). Once you're on the second level, go through the centre door, down the ramp through the next one, into a room with a wooden bridge and a metal gate at the end.
Switch to Force Pull, and target each of the four statue heads on the wall. They will start flowing water, causing the bridge to float up, and the gate to rise. Quickly switch to Force Speed, and run to the end. If you crouch while you jump underneath the gate, you should be fine.
Looking down the stairs in the next section, the door appears to be broken. However, the wall to the right has a crack in it. Use Force Push to break through, then drop down in the hole. Follow the passageway around to a tall room.
Turn left and notice the small block underneath the first U shaped structure. Use Force Push to drop the big U down. It is now within jumping distance. Do the same thing to the net 2 U's, allowing you to reach the top of the room. Go through the door and head left. You will see a large floor block similar to the one you used for the Force Speed trial.
Go around behind it and face the opening at the other end of the corridor. Turn on Force Speed, then run towards the opening, stepping on the block as you go. The block activates a moving platform that you need to reach the next door.
It may take a few tries, but there is definitely enough time to make the jump up to the next door. You will now head forward into the light saber room.

Light Saber

Your saber is in a cage at the top of the tall obelisk structure. Move around it until you can see the four pegs on one side. Use Force Push on each of these to bring the cage down to eye level. Turn around and notice the ramp leading down. There is a small area above this ramp...go over and stand on the small ledge. You will see that it moves down when you stand on it, and also causes the cage holding your saber to rise up. Once you're at the bottom of the ramp, if you try to run up
and grab it, you'll be much to slow. Hop back on the pedestal, and get ready to use a combination of Force powers. Have Force Speed selected while you ride down. As soon as you can run, turn it on and head toward the saber. While you're moving forward, switch to Force Pull. You can make it just in time to use your Force Pull to yank the saber from underneath the cage. It can be a bitch, but keep trying and you'll get it. Once you have the saber, check out your data pad for additional
force abilities. You now have level one defence, offence, and throwing ability. Go to the door on the right side of the ramp. Throw your saber (alt fire) to cut the ropes holding up the two large rocks. You will encounter one final door with a new type of locking mechanism. Just slash it with your saber and continue forward. You will see a cutscene between Kyle and Luke. He gives you some tips on pursuing Desann - Reelo Buruk, the owner of the ship Desann was using. Luke also warns Kyle of the dangers of wielding the force with anger, and the responsibility of protecting the location of the Valley of the Jedi. You will now proceed to Nar Shadaa to pursue Buruk in the hope of tracking down clues.

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