Gaming
- Jedi Knight II - Jedi Outcast
Walkthrough
Level 7 (yavin_trial)
Force Push
This is where you will begin the trials to
familiarize yourself with force powers, and eventually regain
your light saber. Head through the door to your left, where
you'll find the first power: force push.
Continue through the next door, and you'll
encounter the first trial. There are a number of tiles on the
floor, with two symbols on each of them. There are also large
panels on the walls.
Using force push, flip around each of the wall
panels (whenever you can exert a force power on
an object, your target rectangle will have a blue swirl around
it). Now that you can see all the symbols on the wall, move
their corresponding floor tablets so the correct icon lines up
with the arrows at either end of the room.
Once you have moved all of the tablets into the
right position, the exit door will open.
Force Pull
Continue down the hallway and find the second
power: force pull. Move into the large room with the pool of
water. Kyle remarks that he sees where to go, but is not sure
how to get there. To make it up to that door near the top, head
left and check out the wall.
There are ledges that you can pull out using the
force pull. (Note: whenever you need to use a particular force
power, you need to either use the hotkey assigned to it, or you
may cycle through your available powers, just like with your
weapons. Also, pay attention to your blue force meter in the
bottom right corner of the screen.
It will run out if you continually use force
powers, and you will need to stop and let it regenerate). Once
you have pulled out all of the ledges and made it up to the
door, do not go through just yet. to the right of the door,
along the wall, are more ledges.
Pull these out and hop on to another ledge for
the secret area. You will need to use the force pull to pick up
the two goodies.
Now proceed back down to the door, and go through to the next power.
Force Speed
Pick up the force speed item, and then proceed
forward toward the crack in the far wall. Drop down into the
small hole. you will go out into a corridor with a small block
on the floor next to one of the doors.
Step on it, then go in the next room. You will
see a very large tablet on the ground. Face the door and step on
it. You will see four doors open in succession, all the way down
the corridor. Turn on force speed and run to the end.
You'll see a small cage on a pedestal, but it
will rise up before you can reach it. Walk up the ramp to find
the final power: force jump.
Force Jump
Move outside the door, and you will be in the
room where you first started the trials. You can now jump up on
the gold coloured ruins to your right, in order to get up to
that second level.
(Force Jump does not need to be turned on or off;
it is always active. However, it drains energy like the other
powers). Once you're on the second level, go through the centre
door, down the ramp through the next one, into a room with a
wooden bridge and a metal gate at the end.
Switch to Force Pull, and target each of the four
statue heads on the wall. They will start flowing water, causing
the bridge to float up, and the gate to rise. Quickly switch to
Force Speed, and run to the end. If you crouch while you jump
underneath the gate, you should be fine.
Looking down the stairs in the next section, the
door appears to be broken. However, the wall to the right has a
crack in it. Use Force Push to break through, then drop down in
the hole. Follow the passageway around to a tall room.
Turn left and notice the small block underneath
the first U shaped structure. Use Force Push to drop the big U
down. It is now within jumping distance. Do the same thing to
the net 2 U's, allowing you to reach the top of the room. Go
through the door and head left. You will see a large floor block
similar to the one you used for the Force Speed trial.
Go around behind it and face the opening at the
other end of the corridor. Turn on Force Speed, then run towards
the opening, stepping on the block as you go. The block
activates a moving platform that you need to reach the next door.
It may take a few tries, but there is definitely
enough time to make the jump up to the next door. You will now
head forward into the light saber room.
Light Saber
Your saber is in a cage at the top of the tall
obelisk structure. Move around it until you can see the four
pegs on one side. Use Force Push on each of these to bring the
cage down to eye level. Turn around and notice the ramp leading
down. There is a small area above this ramp...go over and stand
on the small ledge. You will see that it moves down when you
stand on it, and also causes the cage holding your saber to rise
up. Once you're at the bottom of the ramp, if you try to run up
and grab it, you'll be much to slow. Hop back on the pedestal,
and get ready to use a combination of Force powers. Have Force
Speed selected while you ride down. As soon as you can run, turn
it on and head toward the saber. While you're moving forward,
switch to Force Pull. You can make it just in time to use your
Force Pull to yank the saber from underneath the cage. It can be
a bitch, but keep trying and you'll get it. Once you have the
saber, check out your data pad for additional
force abilities. You now have level one defence, offence, and
throwing ability. Go to the door on the right side of the ramp.
Throw your saber (alt fire) to cut the ropes holding up the two
large rocks. You will encounter one final door with a new type
of locking mechanism. Just slash it with your saber and continue
forward. You will see a cutscene between Kyle and Luke. He gives
you some tips on pursuing Desann - Reelo Buruk, the owner of the
ship Desann was using. Luke also warns Kyle of the dangers of
wielding the force with anger, and the responsibility of
protecting the location of the Valley of the Jedi. You will now
proceed to Nar Shadaa to pursue Buruk in the hope of tracking
down clues.
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