Gaming
- Jedi Knight II - Jedi Outcast
Walkthrough
Level 5 (artus_topside)
Save the Prisoners
You'll see a short cutscene showing the
escaped prisoners pinned down by enemy fire, and Kyle popping
out of the tube. As soon as you start playing, you'll see an
AT-ST heading straight for you!
Head immediately to your left and go through into
the windowed room with the trooper and the officer. Kill them,
grab his supply key, then hit the switch to activate the big
lift outside. Run out and get on the lift...if you're quick, you
won't take too much damage from that AT-ST.
At the top, run around and hop in the turret gun.
Swing around and blast the AT-ST from above, and then turn back
around to help protect the prisoners. Shoot the troopers along
the top ledge first...if you don't do this quickly, too many
prisoners will die and you'll fail the mission.
Once the troopers on the ledge are finished,
there will be a few more shooting you from the ground. Another
AT-AT will emerge from behind a large door, but you can hold it
in place and just waste it with the turret. After you're done,
the prisoners will thank you, and you'll get a message from Jan.
You now have an additional task, disabling the ion cannons.
Ion Cannons
Head up the ramp to the green door, and grab
the shield booster from the crate inside. Go back out, and take
the big lift down to the ground level again. Go around to the
left and you'll see the big cannons, if you hadn't noticed
before.
Run along the canyon floor towards the end,
taking care of the troopers as you go. Once you get close, a 3rd
AT-ST will come out. You don't have a gun to protect you this
time, so you can run all the way back to the one you just used,
if you really feel like it.
After the AT-ST is destroyed, go to the end of
the canyon, into the bay where it came out. There is a small
door on the right side. Take the small lift inside the next room
up to the platform,
go out the next door and you'll be by the ledge where you had
mowed down all those troopers. Run to the right, along that
ledge, and at the end you'll find a secret behind the breakable
grate. Head back over by the door you came out, and continue on
toward the ion cannons. There is
another turret gun close by, but it won't do any damage to them.
When you get to the first one, check out the octagonal walkway
around it.
See the energy fluctuations? every time the
cannon fires, there is an energy discharge that spreads through
the walkway. If you're standing on it while it's charged, you're
toast. Time it so you can run over to the pipes behind the
cannon...you're safe here.
Then time your run again to get off the rest of
the platform. Progress forward and do the same thing for the
next cannon.
Once you're past the 2nd one, go past the turret
gun and through the door straight ahead. Waste the troopers and
grab the health canisters, then go through the left door.
There's another trooper and a ceiling turret here.
Dispatch them and head through the door on the
right. You will now be on a ledge above a large cargo bay. Be
careful in proceeding to the next doorway...there is a tripmine
placed very low on the ground. Throw a detonator in and continue
onward. You should see the small lift on the walkway. If you go
past it, into the next room, you'll find a shield regen unit.
Stock up, then go back out and down the lift. On
this next level will be a few troopers, and a large lift in the
corner. Take the large lift down to the bottom floor, kill the
enemies, and grab the officer's security key. head through the
door for another small battle, grab the supply key, then go
through the locked door.
After getting rid of the two officers in this
room, go over and press the control panel. This shuts down the
ion cannon shields, but you'll still have to go back and destroy
them, as Jan will tell you. Backtrack through the rooms, out
into the cargo bay, up the two lifts, around the ledge, and
through the doors that lead you back outside. Now you can hop in
the turret gun and waste the ion cannons.
Getting back to the Raven's Claw
Go back inside, and get to the ledge in the
cargo bay. Go around all the way to the other side, where you'll
find a door that is now unlocked. Kill the troopers, and watch
out for the ceiling turret
as you go through.
Head through the next two doors, but watch out
again for tripmines. You'll be able to see your ship through a
window, and then hear Jan calling for help. Use your detonators
on the tripwire blocking the door, as well as the three other
ones out in the hallway.
Stock up on ammo with the regen unit, then head
outside and up the stairs. You'll see a cutscene of Jan being
captured, and you'll get your first meeting with the Dark Jedi
Desann. Once the scene is over you have to fight him.
Actually, you don't even need to do anything.
Stand still, and he'll bat you around a few times. After locking
you in the force grip, just before all your health gives out, he
stops and you'll see another cutscene, and witness Jan's murder!
After this there are a few more scenes to
watch...Kyle, engulfed in rage, goes to the Valley of the Jedi
to obtain the power of the Force (with Desann secretly following
him), and also voyages back to the Jedi School to retrieve his
light saber.
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