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Gaming - Jedi Knight II - Jedi Outcast

Walkthrough

Level 5 (artus_topside)

Save the Prisoners

You'll see a short cutscene showing the escaped prisoners pinned down by enemy fire, and Kyle popping out of the tube. As soon as you start playing, you'll see an AT-ST heading straight for you!
Head immediately to your left and go through into the windowed room with the trooper and the officer. Kill them, grab his supply key, then hit the switch to activate the big lift outside. Run out and get on the lift...if you're quick, you won't take too much damage from that AT-ST.
At the top, run around and hop in the turret gun. Swing around and blast the AT-ST from above, and then turn back around to help protect the prisoners. Shoot the troopers along the top ledge first...if you don't do this quickly, too many prisoners will die and you'll fail the mission.
Once the troopers on the ledge are finished, there will be a few more shooting you from the ground. Another AT-AT will emerge from behind a large door, but you can hold it in place and just waste it with the turret. After you're done, the prisoners will thank you, and you'll get a message from Jan.
You now have an additional task, disabling the ion cannons.

Ion Cannons

Head up the ramp to the green door, and grab the shield booster from the crate inside. Go back out, and take the big lift down to the ground level again. Go around to the left and you'll see the big cannons, if you hadn't noticed before.
Run along the canyon floor towards the end, taking care of the troopers as you go. Once you get close, a 3rd AT-ST will come out. You don't have a gun to protect you this time, so you can run all the way back to the one you just used, if you really feel like it.
After the AT-ST is destroyed, go to the end of the canyon, into the bay where it came out. There is a small door on the right side. Take the small lift inside the next room up to the platform,
go out the next door and you'll be by the ledge where you had mowed down all those troopers. Run to the right, along that ledge, and at the end you'll find a secret behind the breakable grate. Head back over by the door you came out, and continue on toward the ion cannons. There is
another turret gun close by, but it won't do any damage to them. When you get to the first one, check out the octagonal walkway around it.
See the energy fluctuations? every time the cannon fires, there is an energy discharge that spreads through the walkway. If you're standing on it while it's charged, you're toast. Time it so you can run over to the pipes behind the cannon...you're safe here.
Then time your run again to get off the rest of the platform. Progress forward and do the same thing for the next cannon.
Once you're past the 2nd one, go past the turret gun and through the door straight ahead. Waste the troopers and grab the health canisters, then go through the left door. There's another trooper and a ceiling turret here.
Dispatch them and head through the door on the right. You will now be on a ledge above a large cargo bay. Be careful in proceeding to the next doorway...there is a tripmine placed very low on the ground. Throw a detonator in and continue onward. You should see the small lift on the walkway. If you go past it, into the next room, you'll find a shield regen unit.
Stock up, then go back out and down the lift. On this next level will be a few troopers, and a large lift in the corner. Take the large lift down to the bottom floor, kill the enemies, and grab the officer's security key. head through the door for another small battle, grab the supply key, then go through the locked door.
After getting rid of the two officers in this room, go over and press the control panel. This shuts down the ion cannon shields, but you'll still have to go back and destroy them, as Jan will tell you. Backtrack through the rooms, out into the cargo bay, up the two lifts, around the ledge, and through the doors that lead you back outside. Now you can hop in the turret gun and waste the ion cannons.

Getting back to the Raven's Claw

Go back inside, and get to the ledge in the cargo bay. Go around all the way to the other side, where you'll find a door that is now unlocked. Kill the troopers, and watch out for the ceiling turret
as you go through.
Head through the next two doors, but watch out again for tripmines. You'll be able to see your ship through a window, and then hear Jan calling for help. Use your detonators on the tripwire blocking the door, as well as the three other ones out in the hallway.
Stock up on ammo with the regen unit, then head outside and up the stairs. You'll see a cutscene of Jan being captured, and you'll get your first meeting with the Dark Jedi Desann. Once the scene is over you have to fight him.
Actually, you don't even need to do anything. Stand still, and he'll bat you around a few times. After locking you in the force grip, just before all your health gives out, he stops and you'll see another cutscene, and witness Jan's murder!
After this there are a few more scenes to watch...Kyle, engulfed in rage, goes to the Valley of the Jedi to obtain the power of the Force (with Desann secretly following him), and also voyages back to the Jedi School to retrieve his light saber.

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