Gaming
- Jedi Knight II - Jedi Outcast
Walkthrough
Level 3 (artus_mine)
Don't Fall In
Proceed through the canyon passage until you
can see the buildings with the spotlights. Kyle says it'd be a
good idea to avoid them...so that's what you'll do. Drop down
and circle around to the
left, and make your way underneath the lights.
Walk on the ledge at the base of the tower, go
inside the door, and then flip the switch to turn off the
lights. Move back out, then jump up and get to the octagonal
platform that is right in front of the pipes that extend over
the green river. Hop down, and you'll see the three pipes
stretching up to your right explode when you get close to them.
Continue straight, and jump up from pipe to pipe,
until you reach the top. (the pipes will continue to explode and
break as you go up, but don't worry). Once at the top, get on to
the metal walkway, move around to the left, and go up the
stairs.
Walk through the door and kill the four or five
troopers, and the officer on the second level as well. The ramp
to your left has a lift on either side of it...take one up so
you can grab the security key from the officer. Drop down and
unlock the door at the bottom of the ramp.
You've now infiltrated the mine, completing one of your objectives.
Fill up with the two regen units you find, and
proceed to the next room. Once you get rid of the three
officers, get both the security key and the supply key, and then
open the door to your left.
Four troopers are waiting for you on the other side; fry them
and then head down on the lift. the first secret is on your way
down...make sure at the top, you're facing the room you just
came from.
As the lift moves down, crouch and get ready to
move forward. About halfway down you'll see a small
crawlspace...sneak in there and move toward the end. A panel
will lift up, revealing a belt of thermal detonators. In front
of you is a small hole that leads down to a much larger room.
3 troopers are right below you, talking about an intruder :-).
Drop a few grenades on them, then turn around and
head to the lift again. Press the button near the edge to turn
it on again, then hop on and ride it down to that big room.
Get rid of the remaining troopers, retrieve the
shield booster from the supply crate by the door, and go over to
the door in the far left corner. The hallway it leads to has a
lift at the end, but as soon as you get there, it speeds up out
of your reach.
It comes back down with four troopers on it, so
be ready. Ride the lift up and you will see a hallway the
branches out in many directions.
The Crossroads
Head just a bit to the left and stop in the
middle of the hallways. I'll refer to this as the "crossroads"
in the future. Head back up by the lift and go past it, through
the next door you find. This new room is seemingly empty, but
after a few seconds, large panels on both side of the room will
lift up, exposing about 12 troopers. Once you've finished them
off, you can raid the room for a bunch of items.
Move over by the windows and go out through the
door onto the walkway.
Go all the way to the end of it, up the stairs and into the new
hallway. Stop at the first intersection and look right...you're
now on the other side of the crossroads.
There will be some troopers camped out near where
you first came up on the lift. Get rid of them, but continue in
the same corridor, the that leads straight from the catwalk. You
will pass a checkpoint, and then come to a door.
Stop for a second and listen to the two troopers
talking. Run in and kill the troopers and the officers, grabbing
the supply key on the way. Take a moment to look at the layout
of the room. At the far end there are doors on each side...these
lead out to a platform where you can't do much. Go to the end
and use the shield regenerator if you need to, but then go right
back out of the room the way you came.
Make your way through the hallway, and take a left to get to the crossroads.
Up on the Tram
Once at the crossroads, head left, into the
rocky corridor with the supply crate at the end. There's a
health canister inside. You'll encounter a new enemy at this
point, but they're not any harder to take care of than the
stormtroopers.
Keep moving along to the end of the passage,
where you'll see a cargo door above your head, a shelf with
rifles to the right, and a sloped rock on the ledge, leading up
to the door. Take a second to check out what happens.
The door will blink red a few times, and then it
opens up, letting a mining tram through. It closes, then repeats
the process. You want to climb up on the rock, wait for the door
to open, and then jump on top of the tram when it comes through.
This part is a little difficult, it may take a few tries.
Once you're on top, ride it around the corner and
jump off to the left, where you'll see small area leading to a
dark green passage. Crawl in, and get ready to deal with some
really annoying bugs with big teeth. I suggest using your stun
baton on them so you don't waste all your ammo. Proceed through
the passage; it doesn't matter which way you go, both directions
lead to the same place. At the end, you'll see a couple dead
miners and a piece of mining equipment.
Hit the switch on the back, and it will drill
through the wall for you. Be careful, it leads to a small duct
area with two holes overlooking a pit of lava. The drilling
machine fell through the first hole...move to the second, break
the grate, and wait for the next mining tram to come by.
Its path leads right underneath the hole, so jump
down on top when you see it. While you're waiting, you can kill
most of the enemies in the room below.
Once you're on the tram, jump off when it gets
close enough to the walkway.
Voyage to the Mine Computer
Go in the door to the left to stock up on
ammo, and continue through the next door to find the supply
shelf with ammo/healthkit. At the end of the walkway, take the
lift down to the first level and finish off whatever enemies are
left.
Move around the lava pit to the door on the other
side. In this new room, you'll have to jump up on the large
compactor that is smashing up and down. Kill the troopers, and
fill up your shields with the generator at the end of the
walkway on the right.
Move over to the left and go through the door. This brings you
out on a ledge overlooking a big room with a number of officers
and troopers below. Use a bunch of detonators to nuke them
before you take the lift to get down.
Take the supply key from the officer and open the
crate located to the right of the huge computer. Right next to
the crate is the console switch...press it and you'll be shown a
small cutscene.
Escape!
The mine is now exploding around you...go to
the door in the far corner of the room, through the hallway and
the next door. You will now be in the main room with the catwalk
above you.
Go straight ahead, the same way you went the
first time...through the door, up the lift, and turn right down
the hallway (the crossroads are now blocked by a pile of rocks).
Kill the two enemies and continue to the end of the hallway, and
you'll wind up in the room that had the first big trooper
ambush.
There's a few more here again, so get rid of them
quickly and go up the ramp to the left and through the door. A
tram is sitting on the track in front of you...use the supply
shelf on the wall if you need it, and then ride to the next
level.
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