Gaming
- Jedi Knight II - Jedi Outcast
Walkthrough
Level 2 (kejim_base)
Starting Off
Walk forward, but don't go past the window on
your left. Inch by until you can see some small gas tanks. Shoot
through the window and blow up the tanks; this will kill the 2
troopers that were standing next to them.
Go around the window and kill the remaining four
troopers and the officer. In this hallway, there are two rooms
to either side and a locked door at the end. The two side rooms
contain various weapons and health, so grab them.
Proceed to the locked door and get your first
"security" key off of the dead officer. To the right of the
door, you will see a lock mechanism. This is another thing to
remember...all the security keys you get will unlock a door with
this type of lock.
Open it, and you will see a room with two
troopers and a wall mounted turret at the far wall. Blast all
three. To your right is a locked door that leads to the security
booth. Go left through the unlocked door.
This leads to a hallway with 2 troopers. At the
end, there is a shelf with the standard ammo pack/health kit. To
your left is a button that will open the large security door on
the right side of the hallway.
Once this door opens, shoot the glass and climb
through onto the small platform with two switches. Take a look
at the freezer in the middle of the room.
The Freezer
Pressing the two buttons will move the arms
inside the freezer. The single button over to your left simply
deactivates the forcefield which leads to the hallway you just
climbed out of (saving you the
trouble of climbing back through).
Go to the right of the freezer and kill the
officer, swiping his key in the process. As soon as you start to
go down the stairs he was guarding, you'll be greeted with two
new hover droids, and two troopers on a ledge above you. Wipe
out these guys, and check out the two locked doors at the bottom
of the stairs...you'll be back here later.
Head out to the freezer again, looking with the
two switches behind you. Break the windows on the freezer if
needed, then jump in and head through the door on the bottom.
You'll take some damage due to the cold, but not too much. In
this new room, look to the right for a switch. Hit it, and the
door next to it will open, exposing a control panel.
Turn it on and you will see a diagram of some
type of power levels dropping. You've just turned off the
freezer =). Head up the stairs, hit the switch and go out the
door. Notice that you're right back where those 2 troopers and
droids were. Go back out to the freezer and jump in again, but
stay on the ledge.
Jump up onto the arm, and then up to the catwalk.
Don't go forward just yet. Move left, along the ridge on the
outside of the freezer. On the opposite end you'll find the
first secret, a supply crate with shields and a battery. Now, go
back around to the catwalk.
There is a door in front of you, but look left
and you'll see an ammo recharger and a belt of detonators hidden
behind some pipes. Jump over to use it and you'll get the second
secret. Go back on the catwalk and proceed through the door.
This takes you out onto the second level of a
large room. This will be designated the "pool room"...take note
of the pool of water below you. Don't fall in, its electrified.
Pool Room/Quest for Goodies
Kill the two hover droids, and then walk
straight out to the structure in the center. From this spot you
should be able to take out the two troopers and the officer over
on the left, through the windows. You can get the two troopers
on the bottom level too, by the stairs.
They're guarding the door to the "goodie room",
as i call it. Go over to the left side of the pool room, take
the lift down and get to the stairs where you just killed those
2 troopers. The door at the bottom will lead you to a big room
with lots of goodies stashed on high ledges.
There are three turrets guarding the goodie room,
take them out. Now you're going to find a way to get those
goodies :-)
Head back out the door, up the stairs into the pool room, and
back up the lift to the second level. Make your way over to the
windows on the second floor, and look inside the room. Shoot the
explodable container inside; it will burn out the switch next to
it and extend a platform that leads into the room. Go in, grab
the health/ammo on the shelf, and press the button.
Take the small lift in this room down, and take
the blaster rifles on the wall if you need them. Head down the
hallway and into a security booth. Hit the switch and you'll see
a bunch of blocks raise up from the floor, making some of those
goodies accessible.
Head back down the hallway, up the lift, back
into the pool room again, and down to the stairs to get back in
the goodie room. With the turrets out of the way, it will be
easy to hop up and snag the health canisters and shield
boosters. Go back out to the pool room.
You'll notice that on the first floor, on one
side, there is walkway leading to the big structure in the
middle. Walk forward and a door will open up, exposing the
inside.
Go in, drop in the hole, then turn around and crouch through the long tunnel.
Cryo Room/Continued Goodies Quest
At the end is a large room, designated the "cryo
room". You'll find out why in a sec. On your left is a big
storage area with big glass containers. On your right is an
unlocked door, and in the far right
corner there is a health canister sitting on a console.
Go over, grab it, and press the button. You'll
see four cryo chambers pop up from the floor. Now, go over to
the red-lit hallway by the cryochamber, through the door and hit
the switch in this second booth overlooking the goodie room.
Notice that the blocks change position, and new turrets appear.
Head back out the hallway and down the stairs to
the goodie room. Kill the turrets, and claim your rewards :-).
Once you're done, go back up the stairs to the cryo room, and
over to the other end. Climb up to the unlocked door and go
through.
You'll see an officer standing guard at a console
behind a glass-windowed security station. Once you shoot him,
five or six troopers will come at you. After killing them, walk
forward and be ready for the ceiling mounted turret on your
right. Flip the switch where the officer was standing, and get
his supply key.
Now, facing the station from the way you came in,
you can either go left or right. Going right leads down to
detention cells, left is a corridor. Back the way you came is
the cryo room.
T Junction - Going Left
Start by going left. When you see that the
hallway turns left again, be ready for the officer that's hiding
in the corner...he's holding a security key. Once you get it,
continue down the hallway and
use the key on the locked door.
The next room overlooks the cryo room. Go over to
the left and press the two buttons (The order actually matters
here...you have to press the one on the right first). Now
proceed through the unlocked door at the end of the room, and
through the hallway.
You will come to a room with a wall turret on
your immediate left, another on the far right, and a security
booth in the middle. Once both turrets are destroyed, go over to
the right one. There's another explodable container blocking a
duct. Blow it up, climb through, and then shoot the grate to get
out. You're now inside the security booth you just saw.
Hit the two switches and then go down the stairs
and out the booth's door. In front of you will be a locked door.
However, you'll hear guards behind it planting a mine. Walk
forward a bit...they'll yell "get clear!", the door will open,
and they'll get nuked by it).
Go into this room, kill the four troopers and the
officer, and get his security key. Go left, up the few stairs
and down the hallway. You'll now be in yet another booth that
overlooks the goodie room. Hit the switch...the blocks will
change, new turrets, you know the drill.
Go back out the hallway into the room, and use
your key on the door on your left. Be careful here...there's a
trooper in the room, but three trip mines as well. Throw a
grenade in to set them off. Once it's safe, head through to the
lift and move down to the goodie room.
If you crouch and sneak forward, you can get a
good number of the turrets. There's only one new accessible
goodie ledge, so i only took out the turrets by that one. Grab
the goodies and head back up the lift once you're done. Walk out
into the room, and....
STOP!
...At this point, you have two choices. You can
go back to the T junction and get some stuff there, or you can
continue forward.
This guide assumes you will be going to back, but
you don't have to. Take the door on the right that you came
through. Take another right to go through the room with the 2
turrets and the security booth, along the hallway, through the
room overlooking the cryotubes, and finally, back to the T
junction.
T Junction - Going Right
Head down towards the detention cells and
explore around. In on part you'll find a switch that turns off a
forcefield, leading back into the pool room. No need to go in
there yet. Keep looking around the cells and you'll find a lift
that takes you up to the second level.
At the top, head out the thin door and look
around. You can see the tops of the cells over to the left,
another thin door ahead of you, and a locked door to the right.
Go in the thin door...this leads to a security booth you saw a
long time ago. Hit the two switches and then go back out to the
right, over on top of the cells. Kill the officer at the end of
the room and hit the switch by him.
The cell forcefields are now deactivated. Drop
down in one of them, but be careful. There are now 2 new hover
droids, when they attack you, your view gets all loopy and your
health will drain. Dispatch them quickly.
Now explore the rooms that were previously
blocked by the forcefields. One has a shelf with ammo/healthkit
and a supply crate holding a health canister.
The other has a detonation pack and a grenade
belt. Now, go back up the stairs and into the T junction again.
T Junction - Going Left, continued
Go the way you went the first time: through
the hallway, past the room overlooking the cryo room, through
the short hallway, into the room with the 2 turrets and the
security booth. Continue straight through the door out of this
room, and take the first door on your left.
Once back in this room, look at the door to your
right. It seems like it has a forcefield blocking it, but it
doesn't. Once through, you will a see door open up, to a room
with a bunch of stormtroopers, with one of them manning a big
ass gun.
Kill them off with the help of all those
explodable crates. Once you take out the gunner, make your way
around behind him, flip the switch, and then hop in the gun.
Have fun mowing down the troopers that come at you. Once they're
dead, head into the room they came from. Here, there is a
crystal inside a large machine.
Move over to the red control area on the left,
and hit the buttons. The machine will go haywire, shooting
lasers everywhere. You'll have to duck, and crouchwalk all the
way around the machine. You want to make it through the hole it
blasted in one of the doors.
Once you're through there, head down the stairs
and look to your right. There's a computer cluster behind a
locked glass door, but you don't have the key yet. Head left
towards the door at the end. Be careful here. Inside the next
room are two dead officers, one with the security key you need
for that glass door.
However, they're dead because of some weird
electrical radiation that has flooded the room. Make sure you
have some health before you go in...you'll have to zip in, snag
the key and get back out again. As long as you're quick, the
radiation won't finish you off. go back to the glass door,
unlock it and check out the console.
Kyle remarks that it controls droids...hehe, now
for some fun. As soon as you press the button, your view is
shifted to a tiny droid you now have control over. move forward
and out into the room. As the droid, you can safely go into the
radiation room. Scurry over to the small little droid door, and
hit the button. go inside, and head right, into a small blue
crawlspace.
At the end is a room that has another little
droid button on the wall in the corner. Move down the ramp on
the left and hit it. That radiation room is now safe. Press
spacebar to switch back to your normal view, and head inside the
room. Go left and around, you'll find a door.
It leads to a room with a bunch of crystals and
stormtroopers. Don't worry about falling in the blue water...the
slots aren't wide enough. Make your way through the room, and
exit through the thin door.
You'll see the beginning of a walkway, and a
shield regenerator. Use it if needed, and then proceed down the
curved hallway to the end of the level.
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