Gaming
- Jedi Knight II - Jedi Outcast
Walkthrough
Level 10 (ns_starpad)
Searching for the Control Centre
Go out into the room, kill the cowhead then
follow Lando to the lift. At the top, keep following him until
you get to the window overlooking his ship. He'll stay there,
and will tell Kyle to find the flight control centre and open
the hangar roof doors.
Go back down the corridor and take the lift to
the room you first entered. The door on your right will be open.
Go through the hallway and out into the room with the big pit.
Kill the few enemies here and continue onward. You'll have to
use your light goggles to get through this room.
The exit leads you outside, where you'll be
spending most of your time. Head over to the walkway far ahead
of you, on the left. Snipe the greenhead, and then proceed down
the walkway, taking the door at the end, on your right. Clear
out the next room and continue around the corridor until you
reach a door at the end, across from a window.
Sneak a look up out the window; there is a
greenhead waiting to zap you. Go through the door and out on to
a new walkway. Kill the cowhead in front of you and then look up
to the left at the turrets shooting you. Take them out and then
jump up to them. There are a number of guys in this room.
Grab the two health canisters and continue
through the left hallway. This will lead you to a juncture with
a door in front, to the left, and to the right. Go straight,
kill the greenhead and hit the button. Lando radios in to say he
now has access to the starpad.
Head out of the room, and with your back facing
the corridor you came from, take the door on the right. Go down
the ramp and check out the large building in front of you, on
the other walkway (the one with the two large pipes leading into
it). This is the hangar. Move around the walkways, following the
hangar perimeter all the way around until you can go in the big
entrance.
You'll meet up with Lando, and then fend off a
large attack. Lando tells you to hold them off while he tries to
start the ship. Once they're all dead, join Lando inside the
ship and he'll give you two objectives; fix the fuel lines to
the ship, and find the controls for the roof doors.
Open Sesame
First, look around the hangar. On the left and
right side of the ship, next to the walls, are two breakable
floor grates. One is very obvious, the other is covered by a
crate. Take the one with the crate first. Use Force Push to move
it, and then break the grate and crawl down.
At the end of the passageway, look up and you'll
see another grate above your head. Break through and jump up to
kill the enemies in this room. There are five switches here; hit
them all, and Lando radios you to say one of the doors has
opened.
Crawl back out through the passageway and into
the hangar, then run across to the other side. Break the floor
grate by the red fuel tanks, climb through and you'll get to a
room exactly like the one before. Kill the guys and hit the five
switches to open the other roof door.
Climb back through the passageway and go out into
the hangar again.
Fill 'er Up
Look at the two fuel hoses connected to the
ship. There is an icon on each block...a yellow one for the blue
hose, and a blue one for the red hose. Study these icons, and
then head outside the hangar.
Remember when you first saw the hangar from the
outside, and there were those two big pipes leading into it?
That's where you need to go now. Take the walkway around the
hangar's perimeter (either way will get you there). You should
see the large fuel tank right by the hangar, and it has two
panels on top.
Jump up on the pipes and change the two icons on
the display until they match the ones you just saw by the hoses.
once you get them set, Lando lets you know that the ship is set.
Jump down from the fuel tank and follow the walkway back to the
hangar entrance. Go back up in the ship to Lando, where you'll
see a cutscene of Reelo and his thugs starting to fire on the
ship.
Lando tells you to use the gun to take them out.
The button for it is on the wall to your left. It's pretty easy
to finish them off, and once you're done, the ship can take off.
Watch the cutscene and you're off to level 11.
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